zelda

What do you think Nintendo should do in regards to a new Master Mode in TotK?

Personally, I hope they reduce the nighttime and cave brightness to near darkness like the Depths so you are forced to use bright bloom seeds more frequently, as well as scale the enemy difficulty up faster as you play so the AI attacks with less animation delays and hit harder.

Currently, I self limit the hearts I have to only three so the stakes of combat are high for me, so there needs to me another way players are allowed to spend the Lights of Blessing you earn from shrines, such as to add a temporary increased boost to a selected weapons durability or damage.

Granted this game has only been out a month or so, however I'm finding the silver enemies are getting easy to defeat for me, albeit they are damage sponges they not really actual challenges (not trying to brag here apologies).

I'm looking at the mods on the GameBanana website and envious of those guys able to tweak the AI responses and cave brightness to develop a harder game for themselves, and I'm jealous.

Does anyone have any sources of information about any changes or updates to the game that will address the game difficulty?

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