store.steampowered.com

**[ MISC ]** - Fixed a bug with the sell-back feature - Fixed a few financial fun facts - Adjusted the main menu position of CTs holding the Dual Elites - Fixed tooltips sometimes staying up when you exit the loadout screen - Fixed some texture streaming issues - Various improvements to stickers - Improved sound synchronization for the first bullets during automatic fire - Fixed a case where the death panel would appear if killed during the end of match screen **[ MAPS ]** Mirage - Various lightmap fixes - Smoke clouds now pass through the metal rollup grating in underpass **[ MOVEMENT ]** - Fixed a bug that would cause the player to sometimes move too far forward - Various bug fixes

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steamcommunity.com

**Release Notes for 6/15/23** **[ MISC ]** - Fixed auto rebuy not working if you survived through the Deathmatch warmup - Pressing the jump key to respawn in Deathmatch no longer results in an actual jump - The buy menu now closes on right mouse button DOWN instead of UP - Refunds are now correctly accounted for when tracking total money spent by user - Fixed bad kerning in accolade descriptions - Fixed a freeze/hang in Hammer - The CS2 Workshop Tools convar helper page now has better descriptions - Fixed aspect ratio for workshop submission screenshot - Various improvements to the look of the M249, MP5-SD, Desert Eagle, Dual Elites, and Taser - Added Zeus x27 to workshop submission weapon list **[ MAPS ]** Mirage - Various map fixes

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store.steampowered.com

**Release Notes for 6/14/23** **[ MAPS ]** Mirage - Fixed a spot near bench that caused the server to lag - Fixed various strange wallbangs - Adjusted end of match screen **[ BUY MENU ]** - Fixed some edge case issues with sell back - Buy menu color now matches cl_hud_color **[ LOADOUT ]** - Fixed edge cases with inspecting items - Fixed a bad interaction between the acknowledge panel and inventory - Fixed a glitch while refreshing the loadout tab - Fixed some localization bugs - Fixed various crash **[ MISC ]** - Fixed movement bug that would cause a slide along curbs in Dust II - Flashbangs can be redeployed after thrown so that players can quickly throw multiple in sequence - Reduced the single-frame flash effect when zooming out with sniper rifles

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Hello and welcome to cs2, a new community for fans of Counter-Strike 2, the sequel to the legendary first-person shooter game. This is a place where you can share your gameplay clips, tips, tricks, guides, fan art, memes, and more. Whether you are a beginner or a veteran, a casual or a competitive player, you are welcome here. Please read the rules in the sidebar before posting and be respectful to other players. If you have any questions, suggestions, or feedback, feel free to leave a comment or message the mods. We hope you enjoy your stay and have fun! P.S. I’m looking for mods to help me run this community. If you are interested, please send me a message with your experience and availability. Thank you!

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